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2026-10-09 · friday · on linkedin

Audioscape is joining Roblox

Thrilled to announce that Audioscape is joining Roblox!

Over the past 4 years, I’ve been obsessed with one question: how do you make a million audio assets actually useful to a creator?

The answer Sean and I built at Audioscape involved richer and structured metadata from sound designers, first class music intelligence, vector embeddings, agentic pipelines, and a robust and fast optimized search that already runs at production scale inside Roblox. I am very excited to bring that work inside and push it further.

At Roblox, I’ll be focused on accelerating agentic search and content processing across all asset types. It’s a big, hard problem, and it’s exactly the kind of work I want to be doing.

Grateful to everyone who supported the Audioscape journey. Excited for what comes next.